This week we're looking at limitations in creative work. When do they hurt? When can they help? And how can we become more agile creators by learning how to work with them, rather than around them? Also: Fake expertise, low ceilings, ukuleles vs. bowling balls, rich idiots, guitar control, speed wounds, bourgeois sharpnress, and I Kid Because I Love.
There's a misconception that creativity means coming up with ideas. But ideas are one thing, results are another, and the distance between them can...
Style is the beautiful face we put on what we do. It goes hand in hand with technique, but the way they inflect each...
People like to say the great ones make it look easy, but what are we really looking at when we see a great creator...