This week we're looking at limitations in creative work. When do they hurt? When can they help? And how can we become more agile creators by learning how to work with them, rather than around them? Also: Fake expertise, low ceilings, ukuleles vs. bowling balls, rich idiots, guitar control, speed wounds, bourgeois sharpnress, and I Kid Because I Love.
How do we measure success in creative work? Is it about the reception the work gets, or is the scale more elusive? Answering this...
Style is the beautiful face we put on what we do. It goes hand in hand with technique, but the way they inflect each...
"Forget inspiration. Habit is more dependable." -- Octavia Butler It's almost impossible to get creative work done without discipline, but not all of us...